Display Lag Simulation

This sample demonstrates using a reference ground plane created in Blender 3D to provide room scale tracking with optional added system display lag. The ground plane was exported from Blender as a single glTF 2.0 object.
WARNING: THIS DEMONSTRATION MAY CAUSE CYBERSICKNESS AND POSTURAL INSTABILITY. DO NOT ENTER VR WHILE STANDING.

Use the slider below to adjust lag between 0 to 10 frames.

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Simulated display lag (frames):
010