Display Lag Simulation

This sample demonstrates using a reference ground plane created in Blender 3D to provide room scale tracking with optional added system display lag. The ground plane was exported from Blender as a single glTF 2.0 object.

WARNING: DISPLAY LAG IS KNOWN TO CAUSE CYBERSICKNESS AND POSTURAL INSTABILITY. DO NOT ENTER VR WHILE STANDING. ENSURE THAT YOUR PHYSICAL ENVIRONMENT IS CLEAR OF POTENTIAL COLLISIONS BEFORE PROCEEDING. NOT RECOMMENDED FOR UESRS WHO ARE PRONE TO MOTION SICKNESS OR BALANCE PROBLEMS.

Use the slider below to adjust lag between 0 to 10 frames.

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Simulated display lag (frames):
010